Busy month ahead
Posted by Gemini on May 20, 2008
Not much to show this week. Actually, I was thinking to have no updates at all for a while, but notice posts are always an appreciated plus. I haven’t been working too much on the project lately because I’ve been experimenting some OpenGL programming with a Tsumi battle sprite & map viewer, and I’m also trying to get as many exams done as possible for the current summer exam session. This means there probably won’t be any updates in a while because I’ll be very busy studying so many books that my head will probably implode. :( Anyway, here goes the news for this week.
Dungeons, dungeons, dungeons:
- More dialogues translated, mostly those for the Abandoned Factory. Tom’s also been working hard on city map no.3 (Yumezaki district), but it will take him probably the whole week. Man, that stuff is seriously big;
- Ironed out a few sentences for dungeon global events (item boxes, food/item effects, etc…). We are still missing those small dialogues for character when food effects run out, but they are part of dungeon event translation, so they will be probably done soon.
Kuzunoha, ironed out:
- Fixed “Request” and “Check Message” windows to resize according to the message length. Also got “Spread” to align a little better;
- Got the confirm messages for rumor commission to work fine. For some reason I didn’t find them when I created all the menu dumps. As usual, translation for that part comes from EP (lovely text import). There’s also a small asm hack to h-align the message a little better, but nothing particularly hard to do.
And this is the viewer I was talking about:
It’s really nothing particular, but it works. Sort of…
Have a nice summer!