Prologue, part 2 (hooooooooooooo!)
Posted by Gemini on March 7, 2008
I was finally able to play the prologue, entirely and without crashes. The problem I had the last time was with a map file being bigger than the original, which caused the game to go nuts and uncompress data incorrectly, resulting in a black screen of death. I’ve improved the map inserter now so that it regenerates the position/size table for all the files as necessary, something similar to what my ToP patcher does. Fortunately, this should also fix a bug I had in Seven Sisters (when you go back because of the stem curse) with some classes not loading at all.
And now, images for you: